Time to fix some mess on code. In other words pack the experimented code to functions and classes. Currently there's way too much reused and reused code which I want to have neatly on functions and classes.
Cleaning it might take a while so new content will appear slower for now. After some cleaning Im planning on implementing some ideas:
- Raycast check if projectile/object passed other object but didnt collided
- Homing missile which tracks the target
- Breakable models (need another physx library)
- Selecting models with sweep query
- Some new sample models for scenery
I've also got one person working on some concept art, planning to check the results during the new year's day. I gave pretty free hands for the artist, as the only requirements given were "sci-fi laser pew pew" -type of design.
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